Places 2024 - Review

The fifth Places Festival was the biggest Places Festival ever: Starting on 16 May, seven sub-events spread across the city of Gelsenkirchen showcased the latest in virtual and augmented reality. They offered virtual experiences for a total of ten days. On 25 May, the main day of the festival, all seven locations were open to visitors at the same time. The diverse programme ranged from a virtual journey through European football stadiums to digital solutions for strengthening democracy and a virtual reality opera.

The fact that pioneering technologies and technology trends would once again be part of this year’s Places Festival was made clear by the FeVR Pitches exhibition at its opening on 16 May (Thursday). In St Joseph’s Church in Gelsenkirchen-Schalke, six European football stadiums from the Netherlands to Bosnia were waiting to be discovered with VR glasses. The faithful 3D reproductions were created using Gaussian splatting. This rendering technology makes it possible to create virtual images of real places based solely on image and video material. The FeVR pitches almost became a crowd favourite. The exhibition attracted hundreds of football and technology enthusiasts to St Joseph’s Church. FeVR Pitches was part of the official art and culture programme for UEFA EURO 2024.

The next venue opened its doors on 21 May (Tuesday). The Tech for Good exhibition took visitors into XR worlds that contribute to the UN’s 17 Sustainable Development Goals – right in the centre of Gelsenkirchen. In the old Colosseum, an abandoned textile shop, they were able to use VR glasses to explore a virtual coral reef or transform the old shop space into a biotope using AR applications on tablets. At the official opening, entrepreneur Melusine Reimers gave a brief introduction to the UN’s Sustainable Development Goals and showed how founders can realise them.

One day later (Wednesday), the play Am Ende der Welt by MiR.LAB (Musiktheater im Revier) celebrated its premiere almost directly next door in the Bahnhofcenter as part of the Places Festival. The walk-in sci-fi XR chamber music theatre took the audience into a dystopian future scenario of the year 2032 in 15 performances, each lasting 45 minutes with VR glasses.

On 25 May (Saturday), values were then examined in the context of XR in the Heilig-Kreuz-Kirche in Gelsenkirchen-Ückendorf. The programme item XR for the People of Europe posed the question of how AR and VR can strengthen European values and democracy. Practical answers were provided by the seven applications, which visitors were able to test extensively. Belgian digital artist Laurien Michiels presented her virtual fable “The Room of Resonance”, which deals with the question of how social media shapes our perception of the world. Various talks and discussion panels took place on the stage of the Heilig-Kreuz-Kirche, providing insights into the latest technologies and trends. The highlight was the final panel talk on Saturday evening. For two hours, experts from the European XR scene and politics discussed how Europe can better position itself as a technology centre and its values in virtual worlds.

Right next door in the mxr lab, visitors were able to experience the works of the Places Residency. They were created by the three international digital artists Kazuki Taguchi, Ines Hilz and Manuel Ribeiro. The three had previously lived in the Kreativ.Quartier Ückendorf for a week as artists in residence. Based on their experiences, they created the applications that linked the virtual and physical realities of the neighbourhood around Bochumer Straße. They presented their artworks to the public as part of the Places Festival.

If you wanted to find out how to work with digital tools yourself, the ℅ Space for Cooperation a few metres away was the place to be. In four workshops, beginners and advanced users had the opportunity to deepen their knowledge in the areas of XR, AI and game design. In the “AR DIY” workshop, Conrad Dreyer from KreativInstitut.OWL showed participants how to create an AR application using open source tools. In the practical part, he was on hand with help and advice.

During the final panel talk, Vienna-based XR entrepreneur Gabriella Chihan Stanley summarised: “There is no point in developing spectacular technologies that only remain spectacular for the creators. It has to reach people’s hearts and offer them added value. And to do this, people must be able to understand technologies.” The Places Festival once again provided this opportunity this year.

Rewatch our panel: XR Together in Europe


Rückblick Places 2023

Mehr als 3000 Besucher:innen, die neuesten Extended-Reality-Anwendungen an 30 Erlebnisstationen, Vorträge und Paneltalks von und mit 100 aktiven Mitgestalter:innen: Das Places Festival ging am 5. und 6. Mai in die vierte Runde und verwandelte die Bochumer Straße in den #1 Treffpunkt für die XR-Szene. Dieses Jahr war mit der Heilig-Kreuz-Kirche eine neue Location dabei, die ganz im Sinne von VR, AR, Metaverse und Netzwerken stand.

“Die Extended-Reality-Technologien sind mittlerweile in der Mitte der Gesellschaft angekommen.” Mit diesen Worten brachte Oberbürgermeisterin Karin Welge in ihrer Eröffnungsrede in der Heilig-Kreuz-Kirche am Donnerstag die rasante Entwicklung der XR-Technologie treffend auf den Punkt. Genauso wie die Technologie hat sich auch das Places Festival weiterentwickelt und in vier großen Locations deutlich gemacht, dass XR-Technologien einen spürbaren Mehrwert für unsere Gesellschaft bieten.
Im Rahmen der Eröffnungsveranstaltung wurden am Donnerstag auch die Gewinner:innen des Hackathon in Residence gekürt. Bereits im Vorfeld des Festivals haben sich die Teilnehmer:innen vier Tage lang mit der Frage beschäftigt, welche Lösungen Augmented Reality für einen nachhaltigen Einzelhandel bietet. Herausgekommen sind vier innovative AR-Anwendungen, die am Freitag und Samstag in Schaufenstern entlang der Bochumer Straße von den Besucher:innen ausprobiert und getestet wurden. Den Hackathon gewonnen hat “lookARound”. Das Team hat ein Handy-Spiel entwickelt, bei dem die User:innen Rabatte für Geschäfte in der Nachbarschaft gewinnen können.

Die Heilig-Kreuz-Kirche blieb als Festivalzentrum auch am Freitag und Samstag Dreh- und Angelpunkt des Places Festival. Hier fanden Einsteiger:innen genauso wie Expert:innen die richtigen Anwendungen im Bereich VR, AR und Metaverse. In der stets gut gefüllten Network Area luden namhafte Vereine und Organisationen aus der Wirtschaft und der XR-Szene wie die KölnBusines Wirtschaftsförderung, nextReality.Hamburg e.V. oder der Erste Deutsche Fachverband für Virtual Reality (EVFR) bei Vorträgen und Panel-Talks zum fachlichen Austausch und Netzwerken ein.
Einen Blick in die Zukunft des Lernens in den Bereichen Schule, Ausbildung, Fortbildung oder Qualifikation haben die Besucher:innen im mxr lab geworfen. Unter anderem mit Chemie-Experimenten im virtuellen Klassenraum oder Erste-Hilfe-Kurse mit realen Szenarien wurde deutlich, welchen Mehrwert XR gegenüber analogen Bildungsangeboten generiert. Im Haus Reichstein stand der urbane Wandel im Mittelpunkt. Hier gab es XR-Anwendungen zum Arbeiten im Homeoffice, interaktiver Stadtplanung mit Augmented Reality und einen Blick in eine klimaneutrale Zukunft. Im alten Supermarkt wurde besonders deutlich, welchen Mehrwert VR und AR für unsere Gesellschaft hat. In verschiedenen Anwendungen haben sich die Besucher:innen beispielsweise in die Rolle von Menschen mit Sehbehinderung begeben oder konnten mit dem Supermarkt der Erinnerungen in die Vergangenheit verschiedener Menschen aus Gelsenkirchen-Ückendorf eintauchen.

Egal ob Einstieg in Virtual Reality und Metaverse, Lernen mit XR, Lösungen für das urbane Leben der Zukunft, VR-Gaming oder Networking – beim Places 2023 war für XR-Neulinge genauso wie für Expert:innen das Richtige dabei. Wir sind begeistert von den zurückliegenden zwei Tagen voller Innovation, spannenden Erlebnissen in der XR-Welt und dem Austausch mit der XR-Community. Das war das Places 2023!


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At the Places _ VR Festival 2021 we already looked into the future of urban planning in cooperation with lala.ruhr with the project imagine.green.urban.futures. Now lala.ruhr is hosting the Biennale of the Urban Landscape (September 10-24) in Gelsenkirchen-Ückendorf, asking how we can reinvent the city in the face of climate change.

We are part of the Biennale and are responsible from 11-17.09. the thematic focus "Digital Realities". From now on you can find all information about our program in the program webapp. For example, you can learn more about the 20 Hackathon in Residence participants in the Hackathon in Residence section. They come from all over Europe, bringing with them a wide range of expertise, and will thus spend a week developing prototypes for the sustainable city of the future. You can test and explore the teams' prototypes yourself on guided tours.

In the festival app you will also find our program with talks, panels, deep dives, VR excursions and workshops, which will be updated continuously in the coming days.